Knight Orc 694s6h
DOS game, 1987 4w1l1v
- Genre:
- Adventure
- Year:
- 1987
- Developer:
- Level 9 Computing
- Publisher:
- Rainbird Software
- Perspective:
- Text based
- Theme:
- Fantasy
- Releases:
- Apple II (1988)




In a departure from typical fantasy tropes, Knight Orc casts the player not as a noble hero, but as an orc named Grindleguts. The game begins with the orc waking up with a hangover and finding himself in a tricky situation, having been tricked and left for dead by a group of knights the night before. This setup serves as a springboard for a tale of revenge and adventure, with the player navigating the orc through a world that is both hostile and humorous. …read more
Game review 566f40
In a departure from typical fantasy tropes, Knight Orc casts the player not as a noble hero, but as an orc named Grindleguts. The game begins with the orc waking up with a hangover and finding himself in a tricky situation, having been tricked and left for dead by a group of knights the night before. This setup serves as a springboard for a tale of revenge and adventure, with the player navigating the orc through a world that is both hostile and humorous.
Knight Orc is structured in three parts, each presenting different challenges and progressing the story. The game blends traditional text adventure gameplay with elements of puzzle-solving and strategy. Players interact with the game through typed commands, navigating Grindleguts through various locations, interacting with characters, and solving puzzles.
One of the game's most notable features is its dynamic world and characters. The characters in Knight Orc have their own agendas and continue to act independently of the player, making the game world feel alive and adding depth to the gameplay. This level of interaction was a significant advancement in the realm of interactive fiction at the time.
The writing in Knight Orc is sharp and witty, filled with humor and clever references. The game frequently subverts fantasy clichés, offering a fresh and entertaining take on the genre. The narrative is engaging, drawing players into Grindleguts' quest for revenge and his interactions with the game's diverse cast of characters.
Graphically, Knight Orc sticks to the basics, typical of text adventures of the time, with the occasional static image to enhance the storytelling. The focus is on the text and narrative, with the descriptive ages painting vivid pictures of the game's world and its inhabitants.
Today, Knight Orc is ed as a classic of the interactive fiction genre. Its blend of traditional text adventure elements with innovative features and a distinctive narrative voice has earned it a special place in the history of computer gaming.
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